bd_
76edc43aca
feat: menu actions ( #231 )
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Add a new feature to generate animations for menu items automatically.
Currently this only supports generating blend-tree based GameObject toggles.
2023-03-04 14:31:23 +09:00
bd_
d39e17a8f6
feat: add object-based menu system ( #218 )
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This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor )
2023-03-04 14:15:27 +09:00
bd_
ce76bb2190
fix: exception in avatar parameters editor ( #230 )
2023-03-04 14:15:08 +09:00
bd_
887f7d0dff
fix: improve parameter inspector perf when using lots of parameters
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This doesn't fully close #217 , but it's an improvement. Fully fixing it will require reworking the UI fully (or getting unity to fix their terrible code :/)
2023-02-22 23:29:45 +09:00
bd_
c2e6bb53cd
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
bd_
2a8c2ec3ce
fix: NPE in blendshape sync editor
2023-02-08 22:04:46 +09:00
bd_
be32ed55f5
fix: BoneProxy editor is missing pos/rot hold options
2023-01-18 19:09:16 +09:00
bd_
eb7af61a08
[BoneProxy] feat: add support for keeping only one of world position/rotation
2023-01-17 20:40:42 +09:00
bd_
435ce7b248
fix: NPE in menu installer editor
2023-01-02 16:44:52 +09:00
らいちちゃん
a361789c43
feat: add support for nested Menu Installer operation
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With this change it is now possible for Menu Installer to specify as its target a menu installed by another Menu Installer, or a submenu thereof. This allows prefabs to inject extension entries into other prefab menus.
2023-01-01 23:42:54 -08:00
raiti-chan
622ea7d387
Fix validation methods to avoid infinite loops.
2022-12-12 16:02:31 -08:00
bd_
223f96d04e
Initial implementation of heuristic bone matching
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Closes : #105
2022-12-10 16:58:46 -08:00
bd_
e7ec5b08b4
Add warning in inspector UI for incompatible VRCSDK versions. ( #147 )
2022-12-09 11:40:16 -08:00
らいちちゃん
19a6923051
Add validation for menu icons. ( #130 )
2022-12-02 20:32:40 -08:00
bd_
5bc9211f80
Add a component to block PhysBone chains ( #113 )
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Closes : #111 , #104
2022-11-30 12:49:45 -08:00
bd_
d66881fa80
Close blendshape selection window when it loses focus ( #120 )
2022-11-30 12:41:57 -08:00
らいちちゃん
42618e464c
Added support for closing AvMenuTreeViewWindow automatically when it loses focus. ( #119 )
2022-11-30 12:40:10 -08:00
bd_
ff313f33a9
Avoid exposing a bunch of internal APIs
2022-11-27 13:51:39 -08:00
bd_
989b6ea926
[MenuInstaller] Display the root menu in editor UI when defaulting to the root menu
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Closes : #94
2022-11-25 15:40:29 -08:00
bd_
d8b1183c30
Add support for world-locking bone proxies (useful for cloth setups)
2022-11-23 19:33:00 -08:00
bd_
4ce3223844
Add additional bone proxy validation
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Closes : #85
2022-11-19 19:12:23 -08:00
bd_
a544765727
Fix infinite recursion in BoneProxyEditor
2022-11-13 18:55:31 -08:00
bd_
318599ae3d
The Big Rename
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Closes : #84
2022-11-10 20:42:46 -08:00