Commit Graph

5 Commits

Author SHA1 Message Date
nekobako
a2b9b817ce
fix: MaterialSetter is not working without ShapeChanger or ObjectToggle (#1043) 2024-08-25 18:04:14 -07:00
nekobako
f96b2627aa
fix: support renderers other than SMR (#1042) 2024-08-25 18:04:04 -07:00
nekobako
8418f8e047
feat: change shape changer to support multiple target renderers (#1011)
* feat: add target renderer to ChangedShape

* chore: add test for ShapeChanger target renderer

* feat: add override target to MaterialSetter

* fix: resolve added AvatarObjectReference

* fix: record prefab instance property modifications

* refactor: remove unused setter for AvatarObjectReference

* refactor: change ChangedShape and MaterialSwitchObject from struct to class

* feat: remove override target from ShapeChanger and MaterialSetter

* refactor: align flow and code style of ShapeChanger and MaterialSetter

* feat: ShapeChanger target migration

* fix: add null check

* chore: added some comments and nullchecks

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Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
bd_
3f02a1127f
fix: constant reactive objects are incorrectly animated to original scene state (#1017)
Closes: #1014
2024-08-18 18:47:33 -07:00
bd_
d998763fbe
feat: add material switcher and inverse mode (#974)
* feat: add material switcher

Also refactor everything...

* refactor: simplify object curve handling

* refactor: additional refactoring and bugfixes

* feat: inverse mode

* feat: add material setter inspector UI

* chore: set material setter icon

* chore: fix error on build

* chore: adjust order of inverted element
2024-08-10 18:03:50 -07:00