bd_
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cae4622bfc
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compat/feat: use AvatarObjectReference for action paths
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2023-04-30 19:55:45 +09:00 |
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bd_
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d39e17a8f6
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feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
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2023-03-04 14:15:27 +09:00 |
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bd_
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c2e6bb53cd
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
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anatawa12
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85676c5fbf
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chore: make RuntimeUtil internal via InternalsVisibleTo
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2023-01-09 19:23:30 +09:00 |
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bd_
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f49c6a0d2e
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ensure that MA processing runs even if all MA components are inactive
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2022-12-17 21:31:16 -08:00 |
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bd_
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ff313f33a9
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
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bd_
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318599ae3d
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The Big Rename
Closes: #84
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2022-11-10 20:42:46 -08:00 |
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