bd_
0174b71bcc
fix(unity2022): inspector is broken on 2022 ( #518 )
2023-11-09 14:46:32 +09:00
kaikoga
ae7103cf82
chore: use ndmf Avatar Root api where applicable ( #482 )
...
* expose ndmf AvatarRoot APIs through ma.RuntimeUtil
* refactor: prefer RuntimeUtil helpers for checking avatar root
* refactor: ndmf.BuildContext represents Avatar (log)
* refactor: ndmf.BuildContext represents Avatar (WorldFixed)
* refactor: ndmf.BuildContext represents Avatar (FirstPersonVisible)
* refactor: ndmf.BuildContext represents Avatar (BlendShapeSync)
* refactor: prefer FindAvatarTransformInParents() (ErrorReportUI)
* refactor: prefer FindAvatarTransformInParents() (Runtime)
* refactor: prefer FindAvatarTransformInParents() (Editor)
* delegate more ndmf AvatarRoot APIs through ma.RuntimeUtil
2023-10-15 18:44:53 +09:00
kaikoga
f538bf842f
chore: fix SceneManagement editor using declaration on unity 2021 ( #483 )
2023-10-09 15:55:27 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level ( #477 )
...
* chore: rearrange package structure to have the package at the root
* ci: update CI workflows
* ci: fixing workflow bugs
* ci: recurse building .zip package
* ci: more fixes
* ci: add back in the nadena.dev VPM repo
* ci: fix tests
2023-10-08 15:39:57 +09:00