bd_
f3f2de3337
feat: add tracing points for the NDMF preview tracing system
2024-09-28 19:34:36 -07:00
bd_
b866628b24
chore: fix compiler warnings
2024-09-27 19:37:23 -07:00
bd_
a018df9219
chore: improve PropCache debuggability by adding a name property ( #1209 )
2024-09-25 20:01:59 -07:00
bd_
13b0ffe0b5
fix: missing observations in LocateReactions ( #1210 )
2024-09-25 20:01:55 -07:00
bd_
bf47a4c544
fix: reactive components break WD ON avatars ( #1202 )
...
Closes : #1199
2024-09-23 20:18:04 -07:00
nekobako
9dfa0dae23
fix: remove unnecessory exit transitions for reactive components ( #1161 )
2024-09-22 13:42:31 -07:00
nekobako
2735adf55c
fix: warning when object name contains "." ( #1123 )
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* fix: warning when object name contains "."
* chore: change RC state and layer names to not reference Shape Changer specifically
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Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-13 17:49:58 -07:00
bd_
4fa0621655
fix: menu items with no default fail to generate animator controller parameter entries ( #1105 )
2024-09-04 18:58:51 -07:00
bd_
0ee291076f
feat: Menu Item automatic values ( #1098 )
2024-09-03 19:07:33 -07:00
bd_
7330cda42a
fix: previews do not update when invert option is changed ( #1078 )
2024-09-01 19:59:08 -07:00
nekobako
580cb2bfe9
Fix material setter index ( #1061 )
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* fix: error when Material Setter has an invalid index
* feat: warn by color when Material Setter has an invalid index
2024-08-30 18:04:58 -07:00
bd_
369cc010c3
fix: some issues with reactive objects not triggering pipeline refreshes ( #1057 )
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Closes : #1054
2024-08-28 19:20:17 -07:00
bd_
87a385a43e
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
nekobako
a2b9b817ce
fix: MaterialSetter is not working without ShapeChanger or ObjectToggle ( #1043 )
2024-08-25 18:04:14 -07:00
nekobako
f96b2627aa
fix: support renderers other than SMR ( #1042 )
2024-08-25 18:04:04 -07:00
nekobako
8418f8e047
feat: change shape changer to support multiple target renderers ( #1011 )
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* feat: add target renderer to ChangedShape
* chore: add test for ShapeChanger target renderer
* feat: add override target to MaterialSetter
* fix: resolve added AvatarObjectReference
* fix: record prefab instance property modifications
* refactor: remove unused setter for AvatarObjectReference
* refactor: change ChangedShape and MaterialSwitchObject from struct to class
* feat: remove override target from ShapeChanger and MaterialSetter
* refactor: align flow and code style of ShapeChanger and MaterialSetter
* feat: ShapeChanger target migration
* fix: add null check
* chore: added some comments and nullchecks
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Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
bd_
3f02a1127f
fix: constant reactive objects are incorrectly animated to original scene state ( #1017 )
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Closes : #1014
2024-08-18 18:47:33 -07:00
bd_
d998763fbe
feat: add material switcher and inverse mode ( #974 )
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* feat: add material switcher
Also refactor everything...
* refactor: simplify object curve handling
* refactor: additional refactoring and bugfixes
* feat: inverse mode
* feat: add material setter inspector UI
* chore: set material setter icon
* chore: fix error on build
* chore: adjust order of inverted element
2024-08-10 18:03:50 -07:00