/* * MIT License * * Copyright (c) 2022 bd_ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using UnityEngine; #if MA_VRCSDK3_AVATARS using VRC.SDKBase; #endif namespace nadena.dev.modular_avatar.core { /** * This abstract base class is injected into the VRCSDK avatar component allowlist to avoid */ [DefaultExecutionOrder(-9999)] // run before av3emu public abstract class AvatarTagComponent : MonoBehaviour, IEditorOnly { internal static event Action OnChangeAction; protected virtual void OnValidate() { if (RuntimeUtil.isPlaying) return; OnChangeAction?.Invoke(); } protected virtual void OnDestroy() { OnChangeAction?.Invoke(); } /// /// Eagerly resolve all AvatarTagReferences to their destinations. /// public virtual void ResolveReferences() { } } #if !MA_VRCSDK3_AVATARS /** * Placeholder of VRC.SDKBase.IEditorOnly for environments without VRCSDK */ interface IEditorOnly { } #endif }