/* * MIT License * * Copyright (c) 2022 bd_ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using JetBrains.Annotations; using UnityEditor; using UnityEditor.Animations; using UnityEngine; using VRC.SDKBase.Editor.BuildPipeline; namespace nadena.dev.modular_avatar.core.editor { internal class CleanupTempAssets : IVRCSDKPostprocessAvatarCallback { public int callbackOrder => 99999; public void OnPostprocessAvatar() { Util.DeleteTemporaryAssets(); } } [InitializeOnLoad] public static class Util { private const string generatedAssetsSubdirectory = "999_Modular_Avatar_Generated"; private const string generatedAssetsPath = "Assets/" + generatedAssetsSubdirectory; [CanBeNull] public static string OverridePath; static Util() { RuntimeUtil.delayCall = (cb) => EditorApplication.delayCall += cb.Invoke; EditorApplication.hierarchyChanged += () => { RuntimeUtil.InvokeHierarchyChanged(); }; } public static AnimatorController CreateAnimator(AnimatorController toClone = null) { AnimatorController controller; if (toClone != null) { controller = Object.Instantiate(toClone); } else { controller = new AnimatorController(); } AssetDatabase.CreateAsset(controller, GenerateAssetPath()); return controller; } public static string GenerateAssetPath() { return GetGeneratedAssetsFolder() + "/" + GUID.Generate() + ".asset"; } private static string GetGeneratedAssetsFolder() { var path = OverridePath ?? generatedAssetsPath; var pathParts = path.Split('/'); for (int i = 1; i < pathParts.Length; i++) { var subPath = string.Join("/", pathParts, 0, i + 1); if (!AssetDatabase.IsValidFolder(subPath)) { AssetDatabase.CreateFolder(string.Join("/", pathParts, 0, i), pathParts[i]); } } return path; } internal static void DeleteTemporaryAssets() { EditorApplication.delayCall += () => { AssetDatabase.SaveAssets(); var subdir = generatedAssetsPath; AssetDatabase.DeleteAsset(subdir); FileUtil.DeleteFileOrDirectory(subdir); }; } public static AnimatorController DeepCloneAnimator(AnimatorController controller) { var merger = new AnimatorCombiner(); merger.AddController("", controller, null); return merger.Finish(); } public static bool IsTemporaryAsset(Object obj) { var path = AssetDatabase.GetAssetPath(obj); return path != null && path.StartsWith(GetGeneratedAssetsFolder() + "/"); } } }