/* * MIT License * * Copyright (c) 2022 bd_ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace net.fushizen.modular_avatar.core { [ExecuteInEditMode] public class ModularAvatarMergeArmature : AvatarTagComponent { private const float POS_EPSILON = 0.01f; private const float ROT_EPSILON = 0.01f; public GameObject mergeTarget; public string mergeTargetPath; public string prefix; public string suffix; public bool locked; private class BoneBinding { public Transform baseBone; public Transform mergeBone; public Vector3 lastLocalPos; public Vector3 lastLocalScale; public Quaternion lastLocalRot; } private List lockedBones; void OnValidate() { RuntimeUtil.delayCall(() => { if (this == null) return; if (mergeTarget == null && !string.IsNullOrWhiteSpace(mergeTargetPath)) { var avatar = RuntimeUtil.FindAvatarInParents(transform); if (avatar != null) { mergeTarget = avatar.transform.Find(mergeTargetPath)?.gameObject; } if (mergeTarget != null) { RuntimeUtil.MarkDirty(this); } } else if (mergeTarget != null && mergeTargetPath != RuntimeUtil.AvatarRootPath(mergeTarget)) { mergeTargetPath = RuntimeUtil.AvatarRootPath(mergeTarget); int insetPos = gameObject.name.IndexOf(mergeTarget.name, StringComparison.Ordinal); if (insetPos != -1) { prefix = gameObject.name.Substring(0, insetPos); suffix = gameObject.name.Substring(insetPos + mergeTarget.name.Length); } } CheckLock(); }); } private void OnEnable() { RuntimeUtil.delayCall(CheckLock); } private void OnDisable() { RuntimeUtil.delayCall(CheckLock); } private void OnDestroy() { #if UNITY_EDITOR EditorApplication.update -= EditorUpdate; #endif } void EditorUpdate() { if (this == null || lockedBones == null) { #if UNITY_EDITOR EditorApplication.update -= EditorUpdate; #endif return; } if (lockedBones != null) { foreach (var bone in lockedBones) { if (bone.baseBone == null || bone.mergeBone == null) { lockedBones = null; break; } var mergeBone = bone.mergeBone; var correspondingObject = bone.baseBone; bool lockBasePosition = bone.baseBone == mergeTarget.transform; if ((mergeBone.localPosition - bone.lastLocalPos).sqrMagnitude > POS_EPSILON || (mergeBone.localScale - bone.lastLocalScale).sqrMagnitude > POS_EPSILON || Quaternion.Angle(bone.lastLocalRot, mergeBone.localRotation) > ROT_EPSILON) { if (lockBasePosition) mergeBone.position = correspondingObject.position; else correspondingObject.localPosition = mergeBone.localPosition; correspondingObject.localScale = mergeBone.localScale; correspondingObject.localRotation = mergeBone.localRotation; } else { if (lockBasePosition) mergeBone.position = correspondingObject.position; else mergeBone.localPosition = correspondingObject.localPosition; mergeBone.localScale = correspondingObject.localScale; mergeBone.localRotation = correspondingObject.localRotation; } bone.lastLocalPos = mergeBone.localPosition; bone.lastLocalScale = mergeBone.localScale; bone.lastLocalRot = mergeBone.localRotation; } } } void CheckLock() { if (RuntimeUtil.isPlaying) return; #if UNITY_EDITOR EditorApplication.update -= EditorUpdate; #endif bool shouldLock = locked && isActiveAndEnabled; bool wasLocked = lockedBones != null; if (shouldLock != wasLocked) { if (!shouldLock) { lockedBones = null; } else { if (mergeTarget == null) return; lockedBones = new List(); foreach (var xform in GetComponentsInChildren(true)) { Transform baseObject = FindCorresponding(xform); lockedBones.Add(new BoneBinding() { baseBone = baseObject, mergeBone = xform, lastLocalPos = xform.localPosition, lastLocalScale = xform.localScale, lastLocalRot = xform.localRotation }); } } } #if UNITY_EDITOR if (locked) { EditorApplication.update += EditorUpdate; } #endif } private Transform FindCorresponding(Transform xform) { if (xform == null) return null; if (xform == transform) return mergeTarget.transform; var correspondingParent = FindCorresponding(xform.parent); if (correspondingParent == null) return null; return correspondingParent.Find(prefix + xform.name + suffix); } } }