/* * MIT License * * Copyright (c) 2022 bd_ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System; using System.Collections.Generic; using System.Reflection; using UnityEditor; namespace net.fushizen.modular_avatar.core.editor { [InitializeOnLoad] internal static class ComponentAllowlistPatch { static ComponentAllowlistPatch() { // When running on non-VCC versions of the SDK, we can't reference AvatarValidation directly as it's not in // an assembly definition. So just search all of the assemblies for the type. string typeName = "VRC.SDK3.Validation.AvatarValidation"; Type avatarValidationType = null; foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { avatarValidationType = assembly.GetType(typeName); if (avatarValidationType != null) { break; } } if (avatarValidationType == null) return; var listField = avatarValidationType.GetField("ComponentTypeWhiteListCommon", BindingFlags.Static | BindingFlags.Public); var currentList = new List(listField.GetValue(null) as string[]); currentList.Add(typeof(AvatarTagComponent).FullName); listField.SetValue(null, currentList.ToArray()); } } }