#region using UnityEngine; #endregion namespace nadena.dev.modular_avatar.core.editor { [HelpURL("https://m-a.nadena.dev/docs/intro?lang=auto")] internal class ModularAvatarInformation : ScriptableObject { internal static ModularAvatarInformation _instance; internal static ModularAvatarInformation instance { get { if (_instance == null) _instance = CreateInstance(); return _instance; } } } }