using System; using UnityEditor; namespace nadena.dev.modular_avatar.core.editor { internal class ZeroIndentScope : IDisposable { private int oldIndentLevel; public ZeroIndentScope() { oldIndentLevel = EditorGUI.indentLevel; EditorGUI.indentLevel = 0; } public void Dispose() { EditorGUI.indentLevel = oldIndentLevel; } } }