using modular_avatar_tests; using nadena.dev.modular_avatar.core.editor; using NUnit.Framework; namespace _ModularAvatar.EditModeTests { public class DuplicateObjectNameTest : TestBase { /* TODO - move to build framework [Test] public void test_duplicate_object_names() { var avatar = CreateRoot("root"); var c1 = CreateChild(avatar, "child"); var c2 = CreateChild(avatar, "child"); PathMappings.Init(avatar); c2.gameObject.name = "child2"; Assert.AreEqual(PathMappings.MapPath("child"), "child"); } */ } }