/* * MIT License * * Copyright (c) 2022 bd_ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if MA_VRCSDK3_AVATARS using System.Collections.Generic; using nadena.dev.modular_avatar.editor.ErrorReporting; using UnityEngine; using VRC.SDK3.Dynamics.PhysBone.Components; namespace nadena.dev.modular_avatar.core.editor { internal class PhysboneBlockerPass { public static void Process(GameObject avatarRoot) { var blockers = avatarRoot.GetComponentsInChildren(true); if (blockers.Length == 0) return; var physBones = avatarRoot.GetComponentsInChildren(true); if (physBones.Length == 0) return; Dictionary> physBoneRootToIgnores = new Dictionary>(); var avatarTransform = avatarRoot.transform; foreach (var tip in blockers) { BuildReport.ReportingObject(tip, () => { var node = tip.transform; // We deliberately skip the node itself to allow for a specific PhysBone to be attached here. while (node != null && node != avatarTransform && node.parent != null) { node = node.parent; if (!physBoneRootToIgnores.TryGetValue(node, out var parent)) { parent = new List(); physBoneRootToIgnores.Add(node, parent); } parent.Add(tip.transform); } }); } foreach (var pb in physBones) { BuildReport.ReportingObject(pb, () => { var root = pb.rootTransform != null ? pb.rootTransform : pb.transform; if (physBoneRootToIgnores.TryGetValue(root, out var ignores)) { pb.ignoreTransforms.AddRange(ignores); } }); } } } } #endif