using UnityEngine; namespace nadena.dev.modular_avatar.core { [AddComponentMenu("Modular Avatar/MA Control Group")] public class ControlGroup : ActionController { public bool isSynced = true; public bool isSaved = true; public ModularAvatarMenuItem defaultValue; internal override bool isSyncedProp => isSynced; internal override bool isSavedProp => isSaved; } }