#region using HarmonyLib; using UnityEditor; #endregion namespace nadena.dev.modular_avatar.core.editor.HarmonyPatches { internal class PatchLoader { [InitializeOnLoadMethod] static void ApplyPatches() { var harmony = new Harmony("nadena.dev.modular_avatar"); SnoopHeaderRendering.Patch(harmony); HideScaleAdjusterFromPrefabOverrideView.Patch(harmony); } } }