#if MA_VRCSDK3_AVATARS using modular_avatar_tests; using nadena.dev.modular_avatar.core; using nadena.dev.modular_avatar.core.editor; using NUnit.Framework; using UnityEditor.Animations; using UnityEngine; namespace UnitTests.MergeAnimatorTests.ProxyAnim { public class ProxyAnimTest : TestBase { [Test] public void whenProxyAnimIsMerged_itIsNotReplaced() { var root = CreatePrefab("ProxyAnimTest.prefab"); var originalAnimator = (AnimatorController) root.GetComponentInChildren().animator; var originalClip = originalAnimator.layers[0].stateMachine.states[0].state.motion as AnimationClip; AvatarProcessor.ProcessAvatar(root); var resultLayer = findFxLayer(root, "proxy"); var resultClip = resultLayer.stateMachine.states[0].state.motion as AnimationClip; Assert.AreEqual(originalClip, resultClip); } } } #endif