using JetBrains.Annotations; using UnityEngine; namespace nadena.dev.modular_avatar.core { [AddComponentMenu("Modular Avatar/MA VRChat Settings")] [DisallowMultipleComponent] [HelpURL("https://modular-avatar.nadena.dev/docs/reference/vrchat-settings?lang=auto")] public class ModularAvatarVRChatSettings : AvatarTagComponent { [SerializeField] internal bool m_mmdWorldSupport = true; [PublicAPI] public bool MMDWorldSupport { get => m_mmdWorldSupport; set => m_mmdWorldSupport = value; } } }