.. |
AnimationDatabase.cs
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perf: switch to AssetSaver API (#1372)
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2024-11-28 16:59:01 -08:00 |
AnimationDatabase.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimationServicesContext.cs
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chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
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2024-10-27 10:06:35 -07:00 |
AnimationServicesContext.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimationUtil.cs
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chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
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2024-10-27 10:06:35 -07:00 |
AnimationUtil.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
AnimatorCombiner.cs
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perf: switch to AssetSaver API (#1372)
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2024-11-28 16:59:01 -08:00 |
AnimatorCombiner.cs.meta
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fix: remove duplicate animator merger and add parameter type mismatch error asset references (#585)
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2023-12-27 20:30:04 +09:00 |
DeepClone.cs
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perf: switch to AssetSaver API (#1372)
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2024-11-28 16:59:01 -08:00 |
DeepClone.cs.meta
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feat: add merge blend tree component (#572)
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2023-12-22 17:17:40 +09:00 |
EditorCurveBindingComparer.cs
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |
EditorCurveBindingComparer.cs.meta
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |
GameObjectDisableDelayPass.cs
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Make compatible with Unity 6 projects (#1232)
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2024-10-19 18:58:41 -07:00 |
GameObjectDisableDelayPass.cs.meta
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
IOnCommitObjectRenames.cs
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
IOnCommitObjectRenames.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
PathMappings.cs
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chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
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2024-10-27 10:06:35 -07:00 |
PathMappings.cs.meta
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chore: restructure repository to put package at top-level (#477)
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2023-10-08 15:39:57 +09:00 |
ReadableProperty.cs
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feat: delay GameObjects turning OFF by one frame, when they control ShapeChangers (#934)
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2024-07-28 20:22:32 -07:00 |
ReadableProperty.cs.meta
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feat: shape changer can respond to multiple parent objects being animated (#916)
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2024-07-06 21:39:42 -07:00 |