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ErrorReporting
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feat: support unsynced/saved toggles in new menu system (#276)
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2023-04-15 18:11:30 +09:00 |
Images
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Inspector
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Merge remote-tracking branch 'origin/main' into dev-merge
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2023-04-15 18:16:07 +09:00 |
Localization
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feat: support unsynced/saved toggles in new menu system (#276)
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2023-04-15 18:11:30 +09:00 |
Menu
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feat: support unsynced/saved toggles in new menu system (#276)
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2023-04-15 18:11:30 +09:00 |
OptimizationPasses
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GC unused game objects (#229)
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2023-03-04 14:15:27 +09:00 |
AnimationDatabase.cs
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fix: high quality curve setting is not preserved properly (#225)
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2023-02-25 17:53:02 +09:00 |
AnimationDatabase.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
AnimatorMerger.cs
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chore: fix incorrect parameters for certain errors
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2023-02-08 22:33:48 +09:00 |
AnimatorMerger.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ApplyOnPlay.cs
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ensure that MA processing runs even if all MA components are inactive
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2022-12-17 21:31:16 -08:00 |
ApplyOnPlay.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
AvatarProcessor.cs
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feat: improve usability of manual bake options
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2023-03-23 19:09:41 +09:00 |
AvatarProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BlendshapeSyncAnimationProcessor.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
BlendshapeSyncAnimationProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BoneProxyProcessor.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
BoneProxyProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
BuildContext.cs
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feat: add object-based menu system (#218)
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2023-03-04 14:15:27 +09:00 |
BuildContext.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
EasySetupOutfit.cs
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Initial implementation of heuristic bone matching
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2022-12-10 16:58:46 -08:00 |
EasySetupOutfit.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ErrorReporting.meta
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
HeuristicBoneMapper.cs
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feat: add Foot=Ankle mapping, more hand bone names (#265)
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2023-04-08 20:46:25 +09:00 |
HeuristicBoneMapper.cs.meta
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Initial implementation of heuristic bone matching
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2022-12-10 16:58:46 -08:00 |
Images.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Inspector.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Localization.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Menu.meta
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feat: add object-based menu system (#218)
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2023-03-04 14:15:27 +09:00 |
MenuInstallHook.cs
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feat: add object-based menu system (#218)
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2023-03-04 14:15:27 +09:00 |
MenuInstallHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MergeAnimatorProcessor.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
MergeAnimatorProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MergeArmatureHook.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
MergeArmatureHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
MeshRetargeter.cs
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fix: retarget is not performed if rootBone is the only bone to be retargeted (#241)
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2023-04-09 19:08:57 +09:00 |
MeshRetargeter.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
ModularAvatarSettings.cs
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
ModularAvatarSettings.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
nadena.dev.modular-avatar.core.editor.asmdef
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Restore compatibility with legacy unitypackage VRCSDKs
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2022-11-26 12:57:29 -08:00 |
nadena.dev.modular-avatar.core.editor.asmdef.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
OptimizationPasses.meta
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GC unused game objects (#229)
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2023-03-04 14:15:27 +09:00 |
ParameterPolicy.cs
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自動生成などでsubParametersがnullのメニューアセットを指定した場合にエラるのを回避 (#263)
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2023-04-10 20:18:59 +09:00 |
ParameterPolicy.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
PathMappings.cs
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fix: simple asset-root toggles are not remapped correctly
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2023-01-24 21:41:20 +09:00 |
PathMappings.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
PhysboneBlockerPass.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
PhysboneBlockerPass.cs.meta
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Add a component to block PhysBone chains (#113)
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2022-11-30 12:49:45 -08:00 |
PreventStripTagObjects.cs
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chore: workaround IEditorOnly objects being deleted too soon
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2023-04-15 19:17:30 +09:00 |
PreventStripTagObjects.cs.meta
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chore: workaround IEditorOnly objects being deleted too soon
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2023-04-15 19:17:30 +09:00 |
RemapAnimationPass.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
RemapAnimationPass.cs.meta
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feat: improved merge armature implementation (#174)
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2023-01-05 04:10:22 -08:00 |
RenameParametersHook.cs
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Merge remote-tracking branch 'origin/main' into dev-merge
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2023-04-15 18:16:07 +09:00 |
RenameParametersHook.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Util.cs
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fix: sometimes the MA icons aren't disabled properly
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2023-02-19 16:04:08 +09:00 |
Util.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
Version.cs
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Avoid exposing a bunch of internal APIs
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2022-11-27 13:51:39 -08:00 |
Version.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
VisibleHeadAccessoryMeshProcessor.cs
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fix(visible-head-accessory): workaround unity crash
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2023-01-30 22:55:56 +09:00 |
VisibleHeadAccessoryMeshProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |
VisibleHeadAccessoryProcessor.cs
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feat: Add error reporting UI
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2023-02-08 22:19:10 +09:00 |
VisibleHeadAccessoryProcessor.cs.meta
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The Big Rename
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2022-11-10 20:42:46 -08:00 |