..
Menu
fix: issues with menu generation ( #371 )
2023-08-04 21:45:07 +09:00
.editorconfig
The Big Rename
2022-11-10 20:42:46 -08:00
AvatarObjectReferenceDrawer.cs
Avoid exposing a bunch of internal APIs
2022-11-27 13:51:39 -08:00
AvatarObjectReferenceDrawer.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
AvatarParametersEditor.cs
Change timing of BuildHeightCache ( #333 ) ( #336 )
2023-06-18 15:45:07 +09:00
AvatarParametersEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BlendshapeSelectTreeView.cs
Close blendshape selection window when it loses focus ( #120 )
2022-11-30 12:41:57 -08:00
BlendshapeSelectTreeView.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BlendshapeSyncEditor.cs
fix: NPE in blendshape sync editor
2023-02-08 22:04:46 +09:00
BlendshapeSyncEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
BoneProxyEditor.cs
fix: BoneProxy editor is missing pos/rot hold options
2023-01-18 19:09:16 +09:00
BoneProxyEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
ColumnReorderableList.cs
ui: add action blendshape editor
2023-05-14 20:18:41 +09:00
ColumnReorderableList.cs.meta
chore: extract column logic for future inspectors
2023-05-14 20:18:41 +09:00
EnumDrawer.cs
Add support for world-locking bone proxies (useful for cloth setups)
2022-11-23 19:33:00 -08:00
EnumDrawer.cs.meta
Add support for world-locking bone proxies (useful for cloth setups)
2022-11-23 19:33:00 -08:00
FirstPersonVisibleEditor.cs
The Big Rename
2022-11-10 20:42:46 -08:00
FirstPersonVisibleEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
InspectorCommon.cs
Add warning in inspector UI for incompatible VRCSDK versions. ( #147 )
2022-12-09 11:40:16 -08:00
InspectorCommon.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
LogoDisplay.cs
feat: Add error reporting UI
2023-02-08 22:19:10 +09:00
LogoDisplay.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MAEditorBase.cs
Merge remote-tracking branch 'origin/main' into dev-merge
2023-04-15 18:16:07 +09:00
MAEditorBase.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
Menu.meta
feat: add object-based menu system ( #218 )
2023-03-04 14:15:27 +09:00
MergeAnimationEditor.cs
Add support for world-locking bone proxies (useful for cloth setups)
2022-11-23 19:33:00 -08:00
MergeAnimationEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MergeArmatureEditor.cs
feat: add support for unmangled names and nested merging in MergeArmature
2023-07-30 01:44:53 +09:00
MergeArmatureEditor.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00
MeshSettingsEditor.cs
feat: add Mesh Settings component
2023-06-05 20:18:46 +09:00
MeshSettingsEditor.cs.meta
feat: add Mesh Settings component
2023-06-05 20:18:46 +09:00
PBBlockerEditor.cs
Add a component to block PhysBone chains ( #113 )
2022-11-30 12:49:45 -08:00
PBBlockerEditor.cs.meta
Add a component to block PhysBone chains ( #113 )
2022-11-30 12:49:45 -08:00
ReplaceObjectEditor.cs
ui: implement replace object UI and add screenshots to docs
2023-07-30 02:32:57 +09:00
ReplaceObjectEditor.cs.meta
ui: implement replace object UI and add screenshots to docs
2023-07-30 02:32:57 +09:00
ZeroIndentScope.cs
Avoid exposing a bunch of internal APIs
2022-11-27 13:51:39 -08:00
ZeroIndentScope.cs.meta
The Big Rename
2022-11-10 20:42:46 -08:00