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Modular Avatar is a suite of non-destructive tools for modularizing your avatars, and for distributing avatar components. With Modular Avatar, adding a new outfit or gimmick to your avatar is as easy as drag-and-drop!
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This change reworks delete handling to be more consistent with other properties, by treating it as a virtual property (`deletedShape.{blendshapeName}`) instead of a weird additional field of blendshape keys. This then fixes a number of issues (e.g. broken preview for delete keys). Fixes: #1253 |
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Modular Avatar is a suite of non-destructive tools for modularizing your avatars, and for distributing avatar components. With Modular Avatar, adding a new outfit or gimmick to your avatar is as easy as drag-and-drop!
Modular Avatar currently supports:
- Merging prefab armatures into the parent avatar, as is often done to add outfits. MA minimizes the number of bones that are created in this process, reusing existing bones where possible.
- Merging subcomponent animators into the parent avatar, for use with various types of avatar gimmicks.
- and much more!
For more information, check out the documentation.
モジュラーアバターは、アバター設定を分割したり、アバター用ギミックや衣装を配布するための非破壊的なツールキットです。 モジュラーアバターを使えば、新しい衣装やギミックの導入はドラッグアンドドロップで楽ちんです!
モジュラーアバターは現在以下の機能があります。
- 衣装導入でよくやる、プレハブのアーマチュアを親のアバターに統合すること。この過程で新規生成されるボーンを最小限にして、できる限り既存のボーンを使いまわします。
- 部分的なアニメーターを親に統合することで、様々のギミックの実装を簡単にします。
- 他にもいろいろ!