modular-avatar/UnitTests~/DuplicatePBStripping
nekobako a5bc6c50ac
衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465)
* chore: preserve outfit side PhysBone even if the bone names match

* chore: remove PhysBone pruning as it is no longer needed

* chore: show error if outfit PhysBones affect to humanoid bones

* test: replace DuplicatePBStripping test to PreserveOutfitPB test

* test: remove unnecessary PhysBone from TransformMappingHandledCorrectly test

* Revert "test: replace DuplicatePBStripping test to PreserveOutfitPB test"

This reverts commit 8fe8f15866.

* Revert "chore: show error if outfit PhysBones affect to humanoid bones"

This reverts commit 4f3761ebf2.

* Revert "chore: remove PhysBone pruning as it is no longer needed"

This reverts commit b0c339e9d0.

* chore: restore duplicate PhysBone pruning

* test: add test for non duplicated bones

* chore: preserve outfit side PhysBone more than 1mm away from the avatar side bone

* test: remove PhysBone stripping tests that consider PhysBone properties

* test: add PhysBone stripping tests that consider bones distance

* fix: merge outfit side PhysBone that is just 1mm away from the avatar side bone

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Co-authored-by: bd_ <bd_@nadena.dev>
2023-11-01 19:06:34 +09:00
..
DuplicatePBStripping_far.prefab 衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465) 2023-11-01 19:06:34 +09:00
DuplicatePBStripping_far.prefab.meta 衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465) 2023-11-01 19:06:34 +09:00
DuplicatePBStripping_near.prefab 衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465) 2023-11-01 19:06:34 +09:00
DuplicatePBStripping_near.prefab.meta 衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465) 2023-11-01 19:06:34 +09:00
DuplicatePBStripping_nullRef.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_nullRef.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_objRef.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_objRef.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_otherRef.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_otherRef.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_preserve.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping_preserve.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
DuplicatePBStripping.cs 衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465) 2023-11-01 19:06:34 +09:00
DuplicatePBStripping.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00