modular-avatar/Runtime/nadena.dev.modular-avatar.core.asmdef
kaikoga 3667dc319a
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
* add version defines

* refactor: prefer BuildContext.ctor() overload taking GameObject

* wrap unit tests entirely with MA_VRCSDK3_AVATARS

* wrap unit tests smart with MA_VRCSDK3_AVATARS

* wrap runtime entirely with MA_VRCSDK3_AVATARS

* wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS

* wrap editor entirely with MA_VRCSDK3_AVATARS

* fix AvatarObjectReference.Get(Component)

* wrap editor smart with MA_VRCSDK3_AVATARS

* wrap BuildContext smart with MA_VRCSDK3_AVATARS

* wrap PluginDefinition smart with MA_VRCSDK3_AVATARS

* style: move conditional compiles one step outside
2023-11-10 15:37:56 +09:00

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{
"name": "nadena.dev.modular-avatar.core",
"references": [
"GUID:2665a8d13d1b3f18800f46e256720795",
"GUID:fe747755f7b44e048820525b07f9b956"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [
"VRCSDKBase.dll",
"VRCSDK3A.dll",
"VRC.Dynamics.dll",
"VRC.SDK3.Dynamics.Contact.dll",
"VRC.SDK3.Dynamics.PhysBone.dll"
],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.vrchat.avatars",
"expression": "",
"define": "MA_VRCSDK3_AVATARS"
}
],
"noEngineReferences": false
}