mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-04 19:49:02 +08:00
218 lines
8.2 KiB
C#
218 lines
8.2 KiB
C#
#if MA_VRCSDK3_AVATARS
|
|
using System;
|
|
using System.Linq;
|
|
using System.Collections.Generic;
|
|
using nadena.dev.modular_avatar.ui;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
using VRC.SDK3.Avatars.ScriptableObjects;
|
|
|
|
namespace nadena.dev.modular_avatar.core.editor
|
|
{
|
|
internal static class ToggleCreatorShortcut
|
|
{
|
|
[MenuItem(UnityMenuItems.GameObject_CreateToggleForSelection, false, UnityMenuItems.GameObject_CreateToggleForSelectionOrder)]
|
|
private static void CreateToggleForSelection()
|
|
{
|
|
var forSelection = true;
|
|
|
|
var selections = Selection.objects.OfType<GameObject>();
|
|
// Ignore GameObjects with submenu in the context of CreateToggleForSelection.
|
|
selections = selections.Where(s => !TryGetChildrenSourceSubmenu(s, out var _));
|
|
if (selections.Count() == 0) return;
|
|
|
|
// Grouping according to parent
|
|
var groups = new Dictionary<GameObject, HashSet<GameObject>>();
|
|
foreach (var selected in selections)
|
|
{
|
|
var parent = selected.transform.parent?.gameObject;
|
|
if (parent == null) continue;
|
|
|
|
if (!groups.ContainsKey(parent))
|
|
{
|
|
groups[parent] = new();
|
|
}
|
|
groups[parent].Add(selected);
|
|
}
|
|
|
|
foreach (var group in groups)
|
|
{
|
|
var parent = group.Key;
|
|
var targets = group.Value;
|
|
|
|
if (parent == null) continue;
|
|
if (targets == null || targets.Count() == 0) continue;
|
|
|
|
var avatarRoot = RuntimeUtil.FindAvatarTransformInParents(parent.transform);
|
|
if (avatarRoot == null) continue;
|
|
|
|
var subMenuName = parent.name + " Toggles";
|
|
|
|
// Try to find target submenu that should be the parent of toggles
|
|
ModularAvatarMenuItem targetSubMenu = null;
|
|
if (TryGetChildrenSourceSubmenu(parent, out var subMenu))
|
|
{
|
|
// If parent has subMenu, use it as target submenu.
|
|
targetSubMenu = subMenu;
|
|
}
|
|
else
|
|
{
|
|
// If parent hasn't subMenu, get submenus at the same level
|
|
var subMenus = new List<ModularAvatarMenuItem>();
|
|
foreach (Transform sibling in parent.transform)
|
|
{
|
|
if (TryGetChildrenSourceSubmenu(sibling.gameObject, out var m)) { subMenus.Add(m); }
|
|
}
|
|
// Filter to submenus with the same name
|
|
subMenus = subMenus.Where(m => m.gameObject.name == subMenuName).ToList();
|
|
// If only one submenu as target is found, use it as target submenu.
|
|
if (subMenus.Count() == 1) targetSubMenu = subMenus.First();
|
|
}
|
|
|
|
if (targetSubMenu != null) // If target SubMenu is found, add the toggles as children of it.
|
|
{
|
|
parent = targetSubMenu.gameObject;
|
|
CreateToggleImpl(targets, parent, forSelection, createInstaller:false);
|
|
}
|
|
else
|
|
{
|
|
if (targets.Count() > 1) // Create a submenu and add the toggles as children of it.
|
|
{
|
|
parent = CreateSubMenu(parent, subMenuName).gameObject;
|
|
CreateToggleImpl(targets, parent, forSelection, createInstaller:false);
|
|
}
|
|
else // Create a single toggle with installer.
|
|
{
|
|
var target = targets.First();
|
|
CreateToggleImpl(target, parent, forSelection, createInstaller:true);
|
|
}
|
|
}
|
|
}
|
|
|
|
Selection.objects = null;
|
|
}
|
|
|
|
[MenuItem(UnityMenuItems.GameObject_CreateToggle, false, UnityMenuItems.GameObject_CreateToggleOrder)]
|
|
private static void CreateToggle()
|
|
{
|
|
var selections = Selection.objects.OfType<GameObject>();
|
|
if (selections.Count() == 0) return;
|
|
|
|
foreach (var selected in selections)
|
|
{
|
|
var avatarRoot = RuntimeUtil.FindAvatarTransformInParents(selected.transform);
|
|
if (avatarRoot == null) return;
|
|
|
|
var parent = avatarRoot.gameObject;
|
|
var createInstaller = true;
|
|
|
|
if (TryGetChildrenSourceSubmenu(selected, out var _))
|
|
{
|
|
parent = selected;
|
|
createInstaller = false;
|
|
}
|
|
|
|
CreateToggleImpl(selected, parent, createInstaller:createInstaller);
|
|
}
|
|
|
|
Selection.objects = null;
|
|
}
|
|
|
|
private static bool TryGetChildrenSourceSubmenu(GameObject target, out ModularAvatarMenuItem subMenu)
|
|
{
|
|
subMenu = null;
|
|
try
|
|
{
|
|
var mami = target.GetComponent<ModularAvatarMenuItem>();
|
|
if (mami?.Control?.type == VRCExpressionsMenu.Control.ControlType.SubMenu
|
|
&& mami.MenuSource == SubmenuSource.Children
|
|
)
|
|
{
|
|
subMenu = mami;
|
|
return true;
|
|
}
|
|
}
|
|
catch (MissingComponentException)
|
|
{
|
|
// ignore
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private static ModularAvatarMenuItem CreateSubMenu(GameObject parent, string submenuname)
|
|
{
|
|
var submenu = new GameObject(submenuname);
|
|
submenu.transform.SetParent(parent.transform);
|
|
|
|
var mami = submenu.AddComponent<ModularAvatarMenuItem>();
|
|
mami.InitSettings();
|
|
mami.Control = new VRCExpressionsMenu.Control
|
|
{
|
|
type = VRCExpressionsMenu.Control.ControlType.SubMenu,
|
|
name = submenuname,
|
|
};
|
|
submenu.AddComponent<ModularAvatarMenuInstaller>();
|
|
|
|
Selection.activeGameObject = submenu;
|
|
EditorGUIUtility.PingObject(submenu);
|
|
|
|
Undo.RegisterCreatedObjectUndo(submenu, "Create SubMenu");
|
|
|
|
return mami;
|
|
}
|
|
|
|
private static void CreateToggleImpl(IEnumerable<GameObject> selections, GameObject parent, bool forSelection = false, bool createInstaller = true)
|
|
{
|
|
foreach (var selected in selections)
|
|
{
|
|
CreateToggleImpl(selected, parent, forSelection, createInstaller);
|
|
}
|
|
}
|
|
|
|
private static void CreateToggleImpl(GameObject selected, GameObject parent, bool forSelection = false, bool createInstaller = true)
|
|
{
|
|
var avatarRoot = RuntimeUtil.FindAvatarTransformInParents(selected.transform);
|
|
if (avatarRoot == null) return;
|
|
|
|
var suffix = selected.activeSelf ? "OFF" : "ON";
|
|
var name = forSelection ? $"{selected.name} {suffix}" : "New Toggle";
|
|
|
|
var toggle = new GameObject(name);
|
|
|
|
var objToggle = toggle.AddComponent<ModularAvatarObjectToggle>();
|
|
if (forSelection)
|
|
{
|
|
var path = RuntimeUtil.RelativePath(avatarRoot.gameObject, selected);
|
|
objToggle.Objects.Add(new ToggledObject
|
|
{
|
|
Object = new AvatarObjectReference(){ referencePath = path },
|
|
Active = !selected.activeSelf
|
|
});
|
|
}
|
|
|
|
|
|
toggle.transform.SetParent(parent.transform, false);
|
|
|
|
var mami = toggle.AddComponent<ModularAvatarMenuItem>();
|
|
mami.InitSettings();
|
|
mami.Control = new VRCExpressionsMenu.Control
|
|
{
|
|
type = VRCExpressionsMenu.Control.ControlType.Toggle,
|
|
name = name,
|
|
value = 1,
|
|
};
|
|
|
|
if (createInstaller)
|
|
{
|
|
toggle.AddComponent<ModularAvatarMenuInstaller>();
|
|
}
|
|
|
|
Selection.activeGameObject = toggle;
|
|
EditorGUIUtility.PingObject(objToggle);
|
|
|
|
|
|
Undo.RegisterCreatedObjectUndo(toggle, "Create Toggle");
|
|
}
|
|
}
|
|
}
|
|
#endif |