modular-avatar/Editor/ReactiveObjects
Haï~ 3b067e4664
Make compatible with Unity 6 projects (#1232)
* Disable compilation for use in Unity 6 (6000.0.20f1):
- Do not compile some classes and code paths in non-VRChat projects.
- This has been tested in Unity 6 (6000.0.20f1).

* Fix hide internal components in Unity 6:
- [AddComponentMenu("")] does not work in Unity 6.
- Replace it with [AddComponentMenu("/")]
- This alternative is confirmed to also work in Unity 2022.

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Co-authored-by: Haï~ <hai-vr@users.noreply.github.com>
Co-authored-by: bd_ <bd_@nadena.dev>
2024-10-19 18:58:41 -07:00
..
AnimationGeneration Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
Simulator Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
AnimationGeneration.meta feat: add material switcher and inverse mode (#974) 2024-08-10 18:03:50 -07:00
DESIGN.md feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
DESIGN.md.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
MaterialSetterPreview.cs Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
MaterialSetterPreview.cs.meta feat: add material switcher and inverse mode (#974) 2024-08-10 18:03:50 -07:00
MenuItemPreviewCondition.cs Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
MenuItemPreviewCondition.cs.meta Connect reactive components to MenuItems (#944) 2024-08-04 19:31:43 -07:00
ObjectTogglePreview.cs Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
ObjectTogglePreview.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
ParameterAssignerPass.cs Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
ParameterAssignerPass.cs.meta Connect reactive components to MenuItems (#944) 2024-08-04 19:31:43 -07:00
RemoveBlendShapeFromMesh.cs chore: fix compiler warnings 2024-09-27 19:37:23 -07:00
RemoveBlendShapeFromMesh.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
ShapeChangerPreview.cs Make compatible with Unity 6 projects (#1232) 2024-10-19 18:58:41 -07:00
ShapeChangerPreview.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
Simulator.meta feat: add a debugging UI for the reactive components system (#1049) 2024-08-25 20:19:04 -07:00