modular-avatar/UnitTests~/EasySetupOutfit
kaikoga 5359e3b006
chore: Fix non-VRChat support (#650)
* add referenced assembly

* remove unused usings

* MA Merge Blend Tree is VRC specific

because it expects VRC style Animator Layer setup

* PruneParametersPass is VRChat specific

* fix: use FindAvatarTransformInParents() to be more cross platform

* fix MergeArmatureHook: nop logic for PhysBones if we do not dedup PhysBones

* fix AnimatorCombiner: ignore VRC components when non-VRC

btw, is AnimatorCombiner VRC specific?

* conditional compile some VRChat specific tests
2024-02-12 14:59:23 +09:00
..
ArmatureConfusionTest.cs fix: null reference in Merge Armature after physbones are merged (#533) 2023-11-14 22:17:47 +09:00
ArmatureConfusionTest.cs.meta fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
material.mat fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
material.mat.meta fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
PreferFirstHipsMatch.cs chore: Fix non-VRChat support (#650) 2024-02-12 14:59:23 +09:00
PreferFirstHipsMatch.cs.meta fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
README.md fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
README.md.meta fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00

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