modular-avatar/UnitTests~/WorldFixedObjectTest
Jeremy Lam aka. Vistanz a984cf8673
Use VRCParentConstraint instead of constraint hack for world fixed objects when available (#1326)
* Fixes error when merging same parameter with different type in RC menu item.

* Rollback ReactiveObjectPass, use another approach

* Set defaults to ModularAvatarMergeAnimator to prevent potential errors

* Use VRCParentConstraint instead of constraint hack
for world fixed objects when available

* Make sure the VRC constraint only applies on VRChat avatars

* Extract creation logic to external method

* Rearrange method

* Get rid of unit test

* Fix unit test build error

* Fix assert fail
2024-11-16 19:02:09 -08:00
..
Nested.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
Nested.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
Simple.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
Simple.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
WorldFixedObjectTest.cs Use VRCParentConstraint instead of constraint hack for world fixed objects when available (#1326) 2024-11-16 19:02:09 -08:00
WorldFixedObjectTest.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00