mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-04 13:45:04 +08:00
57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using UnityEditor;
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using UnityEditor.Animations;
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using VRC.SDKBase.Editor.BuildPipeline;
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namespace net.fushizen.modular_avatar.core.editor
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{
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internal class CleanupTempAssets : IVRCSDKPostprocessAvatarCallback
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{
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public int callbackOrder => 99999;
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public void OnPostprocessAvatar()
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{
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Util.DeleteTemporaryAssets();
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}
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}
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public static class Util
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{
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internal const string generatedAssetsSubdirectory = "999_Modular_Avatar_Generated";
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internal const string generatedAssetsPath = "Assets/" + generatedAssetsSubdirectory;
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static internal AnimatorController CreateContainer()
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{
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var container = new AnimatorController();
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AssetDatabase.CreateAsset(container, GenerateAssetPath());
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return container;
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}
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internal static string GenerateAssetPath()
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{
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return GetGeneratedAssetsFolder() + "/" + GUID.Generate() + ".asset";
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}
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internal static string GetGeneratedAssetsFolder()
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{
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if (!AssetDatabase.IsValidFolder(generatedAssetsPath))
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{
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AssetDatabase.CreateFolder("Assets", generatedAssetsSubdirectory);
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}
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return generatedAssetsPath;
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}
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static internal void DeleteTemporaryAssets()
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{
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EditorApplication.delayCall += () =>
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{
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AssetDatabase.SaveAssets();
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var subdir = generatedAssetsPath;
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AssetDatabase.DeleteAsset(subdir);
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//FileUtil.DeleteFileOrDirectory(subdir);
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};
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}
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}
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} |