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b154b01e45
This adds support for animation mapping for MergeArmature components, as well as supporting locking the position of MergeArmature-controlled transforms to their original counterparts, to ease animation editing. With this change it might be best to eliminate the bone proxy component, as it's a bit redundant now. |
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.. | ||
Packages/com.vrchat.base | ||
AudioManager.asset | ||
ClusterInputManager.asset | ||
DynamicsManager.asset | ||
EditorBuildSettings.asset | ||
EditorSettings.asset | ||
GraphicsSettings.asset | ||
InputManager.asset | ||
lilToonSetting.json | ||
NavMeshAreas.asset | ||
PackageManagerSettings.asset | ||
Physics2DSettings.asset | ||
PresetManager.asset | ||
ProjectSettings.asset | ||
ProjectVersion.txt | ||
QualitySettings.asset | ||
TagManager.asset | ||
TimeManager.asset | ||
UnityConnectSettings.asset | ||
VFXManager.asset | ||
XRSettings.asset |