modular-avatar/Assets/_ModularAvatar/EditModeTests/MergeArmatureTests
bd_ c454bc1ed8
fix: blendshape sync not being processed (#466)
* Add integration test for blendshape sync

* fix: blendshape sync not being processed

This change refactors AnimationDatabase to be part of the same extension
context as the TrackObjectRenames functionality (which is renamed back to
PathMappings). This then allows us to sequence deactivation of this context
to come after blendshape processing completes.

Fixes: #461
2023-10-01 00:09:43 +09:00
..
ColliderMergeTest.prefab fix: Don't strip objects which contain unrecognized components (#325) 2023-06-05 21:41:46 +09:00
ColliderMergeTest.prefab.meta fix: Don't strip objects which contain unrecognized components (#325) 2023-06-05 21:41:46 +09:00
MergeArmatureTests.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeArmatureTests.cs.meta fix: Don't strip objects which contain unrecognized components (#325) 2023-06-05 21:41:46 +09:00
MultiLevelMergeTest.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MultiLevelMergeTest.cs.meta feat: add support for unmangled names and nested merging in MergeArmature 2023-07-30 01:44:53 +09:00