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Harmony patches were not being loaded for VRCSDK 3.4.x, causing some issues with component enabled state checkboxes being incorrect. Additionally, we need to reset component states before assembly reload and scene save.
27 lines
679 B
Plaintext
27 lines
679 B
Plaintext
{
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"name": "nadena.dev.modular-avatar.harmony-patches",
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"references": [
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"nadena.dev.modular-avatar.core",
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"nadena.dev.modular-avatar.core.editor",
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"VRC.SDKBase.Editor"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [
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"VRCSDK_HAS_HARMONY"
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],
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"versionDefines": [
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{
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"name": "com.vrchat.base",
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"expression": "(3.3.99999,)",
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"define": "VRCSDK_HAS_HARMONY"
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}
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],
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"noEngineReferences": false
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} |