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b154b01e45
This adds support for animation mapping for MergeArmature components, as well as supporting locking the position of MergeArmature-controlled transforms to their original counterparts, to ease animation editing. With this change it might be best to eliminate the bone proxy component, as it's a bit redundant now.
4 lines
50 B
C#
4 lines
50 B
C#
namespace net.fushizen.modular_avatar.core
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{
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} |