modular-avatar/Packages/nadena.dev.modular-avatar/Editor/ErrorReporting
bd_ d39e17a8f6 feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
2023-03-04 14:15:27 +09:00
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Resources feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ComponentValidation.cs feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
ComponentValidation.cs.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ErrorElement.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ErrorElement.cs.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ErrorLog.cs feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
ErrorLog.cs.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ErrorReportUI.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
ErrorReportUI.cs.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
NominalException.cs feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
NominalException.cs.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
Resources.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
SelectionButton.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
SelectionButton.cs.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00