modular-avatar/Packages/nadena.dev.modular-avatar/Editor/ErrorReporting/SelectionButton.cs
2023-02-08 22:19:10 +09:00

32 lines
889 B
C#

using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace nadena.dev.modular_avatar.editor.ErrorReporting
{
internal class SelectionButton : Box
{
private UnityEngine.Object target;
internal SelectionButton(string typeName, UnityEngine.Object target)
{
this.target = target;
AddToClassList("selection-button");
var tex = EditorGUIUtility.FindTexture("d_Search Icon");
var icon = new Image {image = tex};
Add(icon);
var button = new Button(() =>
{
Selection.activeObject = target;
EditorGUIUtility.PingObject(target);
});
//button.Add(new Label("[" + typeName + "] " + target.name));
button.text = "[" + typeName + "] " + target.name;
Add(button);
}
}
}