modular-avatar/Packages/nadena.dev.modular-avatar/Runtime/ModularAvatarMeshSettings.cs
anatawa12 6591f35a78
fix: missing references when VPM resolver is not present
* chore: configure overrideReferences false and referenced dlls

* chore: clear unused using

* chore: remove unused meta file

* fix: missing reference
2023-08-22 18:44:02 +09:00

29 lines
852 B
C#

using System;
using UnityEngine;
namespace nadena.dev.modular_avatar.core
{
[AddComponentMenu("Modular Avatar/MA Mesh Settings")]
[DisallowMultipleComponent]
public class ModularAvatarMeshSettings : AvatarTagComponent
{
internal static readonly Bounds DEFAULT_BOUNDS = new Bounds(Vector3.zero, Vector3.one * 2);
[Serializable]
public enum InheritMode
{
Inherit,
Set,
DontSet
}
//[Header("Probe anchor configuration")]
public InheritMode InheritProbeAnchor = InheritMode.Inherit;
public AvatarObjectReference ProbeAnchor;
//[Header("Bounds configuration")]
public InheritMode InheritBounds = InheritMode.Inherit;
public AvatarObjectReference RootBone;
public Bounds Bounds = DEFAULT_BOUNDS;
}
}