mirror of
https://github.com/bdunderscore/modular-avatar.git
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d39e17a8f6
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
28 lines
708 B
C#
28 lines
708 B
C#
using System;
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using System.Runtime.Serialization;
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using JetBrains.Annotations;
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namespace nadena.dev.modular_avatar.editor.ErrorReporting
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{
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/// <summary>
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/// These exceptions will not be logged in the error report.
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/// </summary>
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public class NominalException : Exception
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{
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public NominalException()
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{
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}
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protected NominalException([NotNull] SerializationInfo info, StreamingContext context) : base(info, context)
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{
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}
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public NominalException(string message) : base(message)
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{
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}
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public NominalException(string message, Exception innerException) : base(message, innerException)
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{
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}
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}
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} |