modular-avatar/Editor/ParamsUsage/ModularAvatarInformation.cs

23 lines
543 B
C#

#region
using UnityEngine;
#endregion
namespace nadena.dev.modular_avatar.core.editor
{
[HelpURL("https://m-a.nadena.dev/docs/intro?lang=auto")]
internal class ModularAvatarInformation : ScriptableObject
{
internal static ModularAvatarInformation _instance;
internal static ModularAvatarInformation instance
{
get
{
if (_instance == null) _instance = CreateInstance<ModularAvatarInformation>();
return _instance;
}
}
}
}