modular-avatar/Runtime/ModularAvatarMeshSettings.cs
anatawa12 939e63c297
add HelpURL Attribute (#491)
* add HelpURL Attribute

Now you can open website with clicking ? button on the inspector

* docs: use language redirect

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Co-authored-by: bd_ <bd_@nadena.dev>
2023-10-11 20:40:26 +09:00

36 lines
1.1 KiB
C#

using System;
using UnityEngine;
namespace nadena.dev.modular_avatar.core
{
[AddComponentMenu("Modular Avatar/MA Mesh Settings")]
[DisallowMultipleComponent]
[HelpURL("https://modular-avatar.nadena.dev/docs/reference/mesh-settings?lang=auto")]
public class ModularAvatarMeshSettings : AvatarTagComponent
{
internal static readonly Bounds DEFAULT_BOUNDS = new Bounds(Vector3.zero, Vector3.one * 2);
[Serializable]
public enum InheritMode
{
Inherit,
Set,
DontSet
}
//[Header("Probe anchor configuration")]
public InheritMode InheritProbeAnchor = InheritMode.Inherit;
public AvatarObjectReference ProbeAnchor;
//[Header("Bounds configuration")]
public InheritMode InheritBounds = InheritMode.Inherit;
public AvatarObjectReference RootBone;
public Bounds Bounds = DEFAULT_BOUNDS;
public override void ResolveReferences()
{
ProbeAnchor?.Get(this);
RootBone?.Get(this);
}
}
}