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https://github.com/bdunderscore/modular-avatar.git
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00c683dd23
* fix: retarget is not performed if rootBone is the only bone to be retargeted * fix: MeshRetargeter may cause NRE if mesh is null * fix: MeshRetargeter is not working if sharedMesh is null * test: add test case for SkinnedMeshRenderer only with rootBone * test: fix RootBoneOnly test * test: fix expected and actual * test: add test for SkinnedMeshRenderer without mesh
54 lines
2.1 KiB
C#
54 lines
2.1 KiB
C#
using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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namespace modular_avatar_tests
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{
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public class RetargetMeshesTest : TestBase
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{
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// Real world case of this test case is with skinned mesh without bones or skinned mesh renderer with null mesh.
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[Test]
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public void RootBoneOnly()
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{
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var root = CreateRoot("root");
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var a = CreateChild(root, "a");
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var b = CreateChild(a, "b");
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var skinnedMeshRenderer = root.AddComponent<SkinnedMeshRenderer>();
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skinnedMeshRenderer.sharedMesh = new Mesh();
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skinnedMeshRenderer.rootBone = b.transform;
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Debug.Assert(skinnedMeshRenderer.bones.Length == 0);
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BoneDatabase.AddMergedBone(b.transform);
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var context = new BuildContext(root.GetComponent<VRCAvatarDescriptor>());
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new RetargetMeshes().OnPreprocessAvatar(root, context);
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Assert.AreEqual(a.transform, skinnedMeshRenderer.rootBone);
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}
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[Test]
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public void NoMeshRootBoneOnly()
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{
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var root = CreateRoot("root");
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var a = CreateChild(root, "a");
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var b = CreateChild(a, "b");
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b.transform.localScale = new Vector3(2, 2, 2);
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var skinnedMeshRenderer = root.AddComponent<SkinnedMeshRenderer>();
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skinnedMeshRenderer.sharedMesh = null;
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skinnedMeshRenderer.localBounds = new Bounds(new Vector3(0, 0, 0), new Vector3(1, 1, 1));
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skinnedMeshRenderer.rootBone = b.transform;
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Debug.Assert(skinnedMeshRenderer.bones.Length == 0);
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BoneDatabase.AddMergedBone(b.transform);
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var context = new BuildContext(root.GetComponent<VRCAvatarDescriptor>());
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new RetargetMeshes().OnPreprocessAvatar(root, context);
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Assert.AreEqual(a.transform, skinnedMeshRenderer.rootBone);
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Assert.AreEqual(new Bounds(new Vector3(0, 0, 0), new Vector3(2, 2, 2)),
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skinnedMeshRenderer.localBounds);
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}
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}
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}
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