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15 lines
442 B
C#
15 lines
442 B
C#
using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
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/// <summary>
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/// Tag class that marks components that actions can be attached to.
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///
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/// Note that this is public due to C# protection rules, but is not a supported API for editor scripts and may
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/// change in point releases.
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/// </summary>
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[DisallowMultipleComponent]
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public abstract class ActionController : AvatarTagComponent
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{
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}
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} |