..
EffectGroup.uxml
fix: untranslated string in RO simulator UI ( #1086 )
2024-09-02 17:57:49 -07:00
EffectGroup.uxml.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulator.cs
fix: incorrect handling of shape key deletion ( #1258 )
2024-10-03 20:16:53 -07:00
ROSimulator.cs.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulator.uss
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulator.uss.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulator.uxml
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulator.uxml.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulatorButton.cs
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
ROSimulatorButton.cs.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
StateOverrideController.cs
fix: ROSimulator registers multiple event handlers for state override buttons ( #1203 )
2024-09-23 20:27:56 -07:00
StateOverrideController.cs.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
StateOverrideController.uss
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
StateOverrideController.uss.meta
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00