modular-avatar/Runtime/nadena.dev.modular-avatar.core.asmdef
kaikoga ae7103cf82
chore: use ndmf Avatar Root api where applicable (#482)
* expose ndmf AvatarRoot APIs through ma.RuntimeUtil

* refactor: prefer RuntimeUtil helpers for checking avatar root

* refactor: ndmf.BuildContext represents Avatar (log)

* refactor: ndmf.BuildContext represents Avatar (WorldFixed)

* refactor: ndmf.BuildContext represents Avatar (FirstPersonVisible)

* refactor: ndmf.BuildContext represents Avatar (BlendShapeSync)

* refactor: prefer FindAvatarTransformInParents() (ErrorReportUI)

* refactor: prefer FindAvatarTransformInParents() (Runtime)

* refactor: prefer FindAvatarTransformInParents() (Editor)

* delegate more ndmf AvatarRoot APIs through ma.RuntimeUtil
2023-10-15 18:44:53 +09:00

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{
"name": "nadena.dev.modular-avatar.core",
"references": [
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],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [
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"VRCSDK3A.dll",
"VRC.Dynamics.dll",
"VRC.SDK3.Dynamics.Contact.dll",
"VRC.SDK3.Dynamics.PhysBone.dll"
],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}