modular-avatar/Editor/Inspector/ReplaceObjectEditor.cs
bd_ ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00

27 lines
749 B
C#

using UnityEditor;
using static nadena.dev.modular_avatar.core.editor.Localization;
namespace nadena.dev.modular_avatar.core.editor
{
[CustomEditor(typeof(ModularAvatarReplaceObject))]
internal class ReplaceObjectEditor : MAEditorBase
{
private SerializedProperty _targetObject;
protected void OnEnable()
{
_targetObject = serializedObject.FindProperty("targetObject");
}
protected override void OnInnerInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(_targetObject, G("replace_object.target_object"));
Localization.ShowLanguageUI();
serializedObject.ApplyModifiedProperties();
}
}
}