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b154b01e45
This adds support for animation mapping for MergeArmature components, as well as supporting locking the position of MergeArmature-controlled transforms to their original counterparts, to ease animation editing. With this change it might be best to eliminate the bone proxy component, as it's a bit redundant now. |
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.. | ||
AnimatorMerger.cs | ||
AnimatorMerger.cs.meta | ||
Av3EmuHook.cs | ||
Av3EmuHook.cs.meta | ||
BoneProxyHook.cs | ||
BoneProxyHook.cs.meta | ||
ComponentAllowlistPatch.cs | ||
ComponentAllowlistPatch.cs.meta | ||
HookSequence.cs | ||
HookSequence.cs.meta | ||
LastResortTagComponentCleaner.cs | ||
LastResortTagComponentCleaner.cs.meta | ||
MergeAnimatorHook.cs | ||
MergeAnimatorHook.cs.meta | ||
MergeArmatureHook.cs | ||
MergeArmatureHook.cs.meta | ||
MeshRetargeter.cs | ||
MeshRetargeter.cs.meta | ||
ModularAvatarBootstrap.cs | ||
ModularAvatarBootstrap.cs.meta | ||
net.fushizen.modular-avatar.core.editor.asmdef | ||
net.fushizen.modular-avatar.core.editor.asmdef.meta | ||
PathMappings.cs | ||
PathMappings.cs.meta | ||
Util.cs | ||
Util.cs.meta | ||
Version.cs | ||
Version.cs.meta |