mirror of
https://github.com/bdunderscore/modular-avatar.git
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81 lines
3.1 KiB
C#
81 lines
3.1 KiB
C#
/*
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* MIT License
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*
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* Copyright (c) 2022 bd_
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using UnityEngine;
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namespace net.fushizen.modular_avatar.core
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{
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[ExecuteInEditMode]
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public class MAInternalOffsetMarker : AvatarTagComponent
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{
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void OnValidate()
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{
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#if MODULAR_AVATAR_DEBUG
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hideFlags = HideFlags.None;
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#else
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hideFlags = HideFlags.HideInInspector;
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#endif
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}
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private const float POS_EPSILON = 0.01f;
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private const float ROT_EPSILON = 0.01f;
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private Vector3 lastLocalPos;
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private Vector3 lastLocalScale;
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private Quaternion lastLocalRot;
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public Transform correspondingObject;
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public bool lockBasePosition;
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public void Update()
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{
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if (correspondingObject == null) return;
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// ReSharper disable once LocalVariableHidesMember
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var transform = this.transform;
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if ((transform.localPosition - lastLocalPos).sqrMagnitude > POS_EPSILON
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|| (transform.localScale - lastLocalScale).sqrMagnitude > POS_EPSILON
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|| Quaternion.Angle(lastLocalRot, transform.localRotation) > ROT_EPSILON)
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{
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if (lockBasePosition) transform.position = correspondingObject.position;
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else correspondingObject.localPosition = transform.localPosition;
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correspondingObject.localScale = transform.localScale;
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correspondingObject.localRotation = transform.localRotation;
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}
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else
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{
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if (lockBasePosition) transform.position = correspondingObject.position;
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else transform.localPosition = correspondingObject.localPosition;
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transform.localScale = correspondingObject.localScale;
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transform.localRotation = correspondingObject.localRotation;
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}
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lastLocalPos = transform.localPosition;
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lastLocalScale = transform.localScale;
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lastLocalRot = transform.localRotation;
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}
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}
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} |