mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 18:55:06 +08:00
3667dc319a
* add version defines * refactor: prefer BuildContext.ctor() overload taking GameObject * wrap unit tests entirely with MA_VRCSDK3_AVATARS * wrap unit tests smart with MA_VRCSDK3_AVATARS * wrap runtime entirely with MA_VRCSDK3_AVATARS * wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS * wrap editor entirely with MA_VRCSDK3_AVATARS * fix AvatarObjectReference.Get(Component) * wrap editor smart with MA_VRCSDK3_AVATARS * wrap BuildContext smart with MA_VRCSDK3_AVATARS * wrap PluginDefinition smart with MA_VRCSDK3_AVATARS * style: move conditional compiles one step outside
72 lines
2.1 KiB
C#
72 lines
2.1 KiB
C#
/*
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* MIT License
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*
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* Copyright (c) 2022 bd_
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using UnityEngine;
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#if MA_VRCSDK3_AVATARS
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using VRC.SDKBase;
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#endif
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namespace nadena.dev.modular_avatar.core
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{
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/**
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* This abstract base class is injected into the VRCSDK avatar component allowlist to avoid
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*/
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[DefaultExecutionOrder(-9999)] // run before av3emu
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public abstract class AvatarTagComponent : MonoBehaviour, IEditorOnly
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{
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internal static event Action OnChangeAction;
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protected virtual void OnValidate()
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{
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if (RuntimeUtil.isPlaying) return;
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OnChangeAction?.Invoke();
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}
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protected virtual void OnDestroy()
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{
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OnChangeAction?.Invoke();
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}
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/// <summary>
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/// Eagerly resolve all AvatarTagReferences to their destinations.
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/// </summary>
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public virtual void ResolveReferences()
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{
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}
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}
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#if !MA_VRCSDK3_AVATARS
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/**
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* Placeholder of VRC.SDKBase.IEditorOnly for environments without VRCSDK
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*/
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interface IEditorOnly
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{
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}
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#endif
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} |