modular-avatar/Packages/nadena.dev.modular-avatar/Editor/PathMappings.cs

72 lines
2.4 KiB
C#

/*
* MIT License
*
* Copyright (c) 2022 bd_
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System.Collections.Generic;
using UnityEngine;
using VRC.SDKBase.Editor.BuildPipeline;
namespace nadena.dev.modular_avatar.core.editor
{
internal static class PathMappings
{
private static List<(string, MappingEntry)> Mappings = new List<(string, MappingEntry)>();
internal struct MappingEntry
{
public string path;
public string transformPath;
public string Get(bool isTransformMapping)
{
return isTransformMapping ? transformPath : path;
}
}
internal static void Clear()
{
Mappings.Clear();
}
internal static void Remap(string from, MappingEntry to)
{
Mappings.Add((from, to));
}
internal static string MapPath(string path, bool isTransformMapping = false)
{
foreach (var (src, mapping) in Mappings)
{
if (path == src || path.StartsWith(src + "/"))
{
var suffix = path.Substring(src.Length);
path = mapping.Get(isTransformMapping) + suffix;
// Continue processing subsequent remappings
}
}
return path;
}
}
}