mirror of
https://github.com/bdunderscore/modular-avatar.git
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efa263b551
* feat: add version defines for VRCSDK * chore: early return if VRCSDK project but not VRChat avatar
65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
#if MA_VRCSDK3_AVATARS
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using System.Linq;
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEngine;
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namespace UnitTests.ReactiveComponent
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{
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public class BlendshapeSyncTest : TestBase
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{
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[Test]
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public void blendshapeSync_propagatesThroughMeshes()
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{
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var root = CreatePrefab("BlendshapeSyncTest.prefab");
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var analysis = new ReactiveObjectAnalyzer().Analyze(root);
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var m1 = analysis.Shapes[new TargetProp()
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{
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TargetObject = root.transform.Find("m1").GetComponent<SkinnedMeshRenderer>(),
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PropertyName = "blendShape.bottom"
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}];
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var m2 = analysis.Shapes[new TargetProp()
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{
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TargetObject = root.transform.Find("m2").GetComponent<SkinnedMeshRenderer>(),
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PropertyName = "blendShape.bottom"
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}];
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var m3 = analysis.Shapes[new TargetProp()
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{
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TargetObject = root.transform.Find("m3").GetComponent<SkinnedMeshRenderer>(),
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PropertyName = "blendShape.top"
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}];
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Assert.IsTrue(analysis.Shapes.ContainsKey(new TargetProp()
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{
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TargetObject = root.transform.Find("m1").GetComponent<SkinnedMeshRenderer>(),
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PropertyName = "deletedShape.bottom"
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}));
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Assert.AreEqual(4, analysis.Shapes.Count);
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foreach (var ag in m1.actionGroups)
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{
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ag.TargetProp = new TargetProp();
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}
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foreach (var ag in m2.actionGroups)
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{
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ag.TargetProp = new TargetProp();
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}
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foreach (var ag in m3.actionGroups)
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{
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ag.TargetProp = new TargetProp();
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}
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Assert.AreEqual(m2.actionGroups, m1.actionGroups);
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Assert.AreEqual(m3.actionGroups, m1.actionGroups);
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}
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}
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}
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#endif |