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AnimatedProperty.cs
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fix: propagate shape changer effects through BlendshapeSync (#1267)
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2024-10-05 17:46:45 -07:00 |
AnimatedProperty.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
ControlCondition.cs
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fix: propagate shape changer effects through BlendshapeSync (#1267)
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2024-10-05 17:46:45 -07:00 |
ControlCondition.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
PropCache.cs
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feat: add tracing points for the NDMF preview tracing system
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2024-09-28 19:34:36 -07:00 |
PropCache.cs.meta
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feat: add a debugging UI for the reactive components system (#1049)
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2024-08-25 20:19:04 -07:00 |
ReactionRule.cs
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fix: propagate shape changer effects through BlendshapeSync (#1267)
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2024-10-05 17:46:45 -07:00 |
ReactionRule.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
ReactiveObjectAnalyzer.cs
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Make compatible with Unity 6 projects (#1232)
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2024-10-19 18:58:41 -07:00 |
ReactiveObjectAnalyzer.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
ReactiveObjectAnalyzer.LocateReactions.cs
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Make compatible with Unity 6 projects (#1232)
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2024-10-19 18:58:41 -07:00 |
ReactiveObjectAnalyzer.LocateReactions.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
ReactiveObjectPass.cs
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chore: Fix non-VRChat support (for MA 1.10.5) (#1324)
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2024-10-27 10:06:35 -07:00 |
ReactiveObjectPass.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
ReactiveObjectPrepass.cs
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Make compatible with Unity 6 projects (#1232)
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2024-10-19 18:58:41 -07:00 |
ReactiveObjectPrepass.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |
TargetProp.cs
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feat: add a debugging UI for the reactive components system (#1049)
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2024-08-25 20:19:04 -07:00 |
TargetProp.cs.meta
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feat: add material switcher and inverse mode (#974)
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2024-08-10 18:03:50 -07:00 |