modular-avatar/Runtime/Menu/ModularAvatarMenuGroup.cs
bd_ ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00

21 lines
547 B
C#

using nadena.dev.modular_avatar.core.menu;
using UnityEngine;
namespace nadena.dev.modular_avatar.core
{
[AddComponentMenu("Modular Avatar/MA Menu Group")]
public class ModularAvatarMenuGroup : MenuSourceComponent
{
public GameObject targetObject;
public override void Visit(NodeContext context)
{
context.PushNode(new MenuNodesUnder(targetObject != null ? targetObject : gameObject));
}
public override void ResolveReferences()
{
// no-op
}
}
}